
Samue
A solo story driven puzzle game concept in early development. A noticeable departure from my previous pixel art style.

Hexoust
A board game made in LibGDX as a group software engineering project. We expanded the original game to allow different board sizes and player counts. We also developed advanced features such as move history, player naming, and leaderboards.

RISC-V Snake
Now in color! I rewrote my Beag Snake project to run on a much more powerful RISC-V architecture.

Beag Snake
My version of the classic game Snake. Written with a custom assembly language, it runs on a digital computer in Logisim.

This Website
I built this website from scratch using HTML and CSS. I'm going to be continously updating it as I take on new projects and learn new skills.

Tech Arena 2024
Competed among Master's and PhD students in the live finals of the Huawei hackathon. Our team of undergraduates didn't win, but we learned a lot and had a great time.

Pigstorm Castle
While stuck at home during the pandemic, I started building small games as I taught myself programming. After over a year of development, I published Pigstorm Castle on the App Store—a project that transformed my passion for game development into reality.

Eagle Scout
As a final step towards Eagle Scout I put all the skills I had learned from the past decade together to create detailed plans for a project that would benefit my community and then lead a team of youth to raise funds and build it